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Pisa 2

I completed a one-month game design internship at Pinfall Studios, an independent game studio based in Suffolk. Working alongside two other developers, I helped deliver a project brief from our client, Pinfall Games: to create a small, arcade-style game intended for release on Steam in 2025. The game took inspiration from Wii Party, and we wanted to capture the same light hearted, yet engaging tension. 

My contributions to the game include VFX, SFX, select art assets, UI design, animations, and programming of core features.

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Project length:

1 month

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Team Size:

3

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Tools used:

Unity, GitHub

SquareArt1.png

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